Literary Devices
Allegory:
Where every aspect of a story is representative, usually symbolic, of
something else, usually a larger abstract concept or important
historical/geopolitical event.
Lord
of the Flies provides a compelling allegory
of human nature, illustrating the three sides of the psyche through its
sharply-defined main characters.
Alliteration:
The repetition of consonant sounds within close
proximity, usually in consecutive words within the same sentence or line.
Antagonist:
Counterpart to the main character and source of
a story’s main conflict. The person may not be “bad” or “evil” by any
conventional moral standard, but he/she opposes the protagonist in a significant
way. (Although it is technically a literary element, the term is only useful for
identification, as part of a discussion or analysis of character; it
cannot generally be analyzed by itself.)
Anthropomorphism:
Where animals or inanimate objects are
portrayed in a story as people, such as by walking, talking, or being given
arms, legs, facial features, human locomotion or other anthropoid form. (This
technique is often incorrectly called personification.)
The
King and Queen of Hearts and their playing-card courtiers comprise only one
example of Carroll’s extensive use of anthropomorphism in Alice’s
Adventures in Wonderland.
Blank
verse: Non-rhyming poetry, usually written in
iambic pentameter.
Most
of Shakespeare’s dialogue is written in blank verse, though it does
occasionally rhyme.
Character:
The people who inhabit and take part in a
story. When discussing character, as distinct from characterization, look
to the essential function of the character, or of all the characters as a
group, in the story as a whole.
Rather
than focus on one particular character, Lord assembles a series of brief
vignettes and anecdotes involving multiple characters, in order to give
the reader the broadest possible spectrum of human behavior.
Golding
uses his main characters to represent the different parts of the human
psyche, to illustrate mankind’s internal struggle between desire, intellect,
and conscience.
Characterization:
The author’s means of conveying to the reader
a character’s personality, life history, values, physical attributes, etc.
Also refers directly to a description thereof.
Atticus
is characterized as an almost impossibly virtuous man, always doing what
is right and imparting impeccable moral values to his children.
Climax:
The turning point in a story, at which the end
result becomes inevitable, usually where something suddenly goes terribly wrong;
the “dramatic high point” of a story. (Although it is technically a literary
element, the term is only useful for identification, as part of a discussion or
analysis of structure; it cannot generally be analyzed by itself.)
The
story reaches its climax in Act III, when Mercutio
and Tybalt are killed and Romeo is banished from
Verona.
Conflict:
A struggle between opposing forces which is the
driving force of a story. The outcome of any story provides a resolution of the
conflict(s); this is what keeps the reader reading. Conflicts can exist between
individual characters, between groups of characters, between a character and
society, etc., and can also be purely abstract (conflicting ideas).
The
conflict between the Montagues and Capulets causes Romeo and Juliet to
behave irrationally once they fall in love.
Jack’s
priorities are in conflict with those of Ralph and Piggy, which causes
him to break away from the group.
Man-versus-nature
is an important conflict in The Old Man and the Sea.
Context:
Conditions, including facts, social/historical
background, time and place, etc., surrounding a given situation.
Madame
Defarge’s actions seem almost reasonable in the context
of the Revolution.
Creative
license: Exaggeration or alteration of
objective facts or reality, for the purpose of enhancing meaning in a fictional
context.
Orwell
took some creative license with the historical events of the Russian
Revolution, in order to clarify the ideological conflicts.
Dialogue:
Where characters speak to one another; may
often be used to substitute for exposition.
Since
there is so little stage direction in Shakespeare, many of the characters’
thoughts and actions are revealed through dialogue.
Dramatic
irony: Where the audience or reader is aware of
something important, of which the characters in the story are not aware.
Macbeth
responds with disbelief when the weird sisters call him Thane of Cawdor; ironically,
unbeknownst to him, he had been granted that title by king Duncan in the
previous scene.
Exposition:
Where an author interrupts a story in order to
explain something, usually to provide important background information.
The
first chapter consists mostly of exposition, running down the family’s
history and describing their living conditions.
Figurative
language: Any use of language where the
intended meaning differs from the actual literal meaning of the words
themselves. There are many techniques which can rightly be called figurative
language, including metaphor, simile, hyperbole, personification, onomatopoeia,
verbal irony, and oxymoron. (Related: figure of speech)
The
poet makes extensive use of figurative language, presenting the
speaker’s feelings as colors, sounds and flavors.
Foil:
A character who is meant to represent characteristics, values, ideas, etc. which
are directly and diametrically opposed to those of another character, usually
the protagonist. (Although it is technically a literary element, the term is
only useful for identification, as part of a discussion or analysis of character;
it cannot generally be analyzed by itself.)
The
noble, virtuous father Macduff provides an ideal foil
for the villainous, childless Macbeth.
Foreshadowing:
Where future events in a story, or perhaps the
outcome, are suggested by the author before they happen. Foreshadowing
can take many forms and be accomplished in many ways, with varying degrees of
subtlety. However, if the outcome is deliberately and explicitly revealed early
in a story (such as by the use of a narrator or flashback structure), such
information does not constitute foreshadowing.
Willy’s
concern for his car foreshadows his eventual means of suicide.
Hyperbole:
A description which exaggerates, usually
employing extremes and/or superlatives to convey a positive or negative
attribute; “hype.”
The
author uses hyperbole to describe Mr. Smith, calling him “the greatest
human being ever to walk the earth.”
Iambic
pentameter: A poetic meter wherein each line
contains ten syllables, as five repetitions of a two-syllable pattern in which
the pronunciation emphasis is on the second syllable.
Shakespeare
wrote most of his dialogue in iambic pentameter, often having to adjust
the order and nature of words to fit the syllable pattern, thus endowing the
language with even greater meaning.
Imagery:
Language which describes something in detail,
using words to substitute for and create sensory stimulation, including visual
imagery and sound imagery. Also refers to specific and recurring types of
images, such as food imagery and nature imagery. (Not all descriptions can
rightly be called imagery; the key is the appeal to and stimulation of specific
senses. It is often advisable to specify the type of imagery being used,
to distinguish imagery from mere description.)
The
author’s use of visual imagery is impressive; the reader is able to see
the island in all its lush, colorful splendor by reading Golding’s detailed
descriptions.
Irony
(a.k.a. Situational irony): Where
an event occurs which is unexpected, in the sense that it is somehow in absurd
or mocking opposition to what would be expected or appropriate. Mere coincidence
is generally not ironic; nor is mere surprise, nor are any random or arbitrary
occurrences. (Note: Most of the situations in the Alanis
Morissette song are not ironic at all.) See
also Dramatic irony; Verbal irony.
Jem
and Scout are saved by Boo Radley, who had ironically been an object of
fear and suspicion to them at the beginning of the novel.
Metaphor:
A direct relationship where one thing or idea
substitutes for another.
Shakespeare
often uses light as a metaphor for Juliet; Romeo refers to her as the
sun, as “a rich jewel in an Ethiop’s ear,” and as a solitary dove among
crows.
Mood:
The atmosphere or emotional condition created
by the piece, within the setting. Mood refers to the general sense or feeling
which the reader is supposed to get from the text; it does not, as a
literary element, refer to the author’s or characters’ state of mind. (Note
that mood is a literary element, not a technique; the mood must therefore
be described or identified. It would be incorrect to simply state, “The author
uses mood.”)
The
mood of Macbeth is dark, murky and mysterious, creating a sense of
fear and uncertainty.
Motif:
A recurring important idea or image. A motif
differs from a theme in that it can be expressed as a single word or fragmentary
phrase, while a theme usually must be expressed as a complete sentence.
Blood
is an important motif in A Tale of Two Cities, appearing numerous
times throughout the novel.
Onomatopoeia:
Where sounds are spelled out as words; or, when
words describing sounds actually sound like the sounds they describe.
Remarque
uses onomatopoeia to suggest the dying soldier’s agony, his last gasp
described as a “gurgling rattle.”
Oxymoron:
A contradiction in terms.
Romeo
describes love using several oxymorons, such
as “cold fire,” “feather of lead” and “sick health,” to suggest its
contradictory nature.
Paradox:
Where a situation is created which cannot
possibly exist, because different elements of it cancel each other out.
In
1984, “doublethink” refers to the paradox where history is
changed, and then claimed to have never been changed.
A
Tale of Two Cities opens with the famous paradox,
“It was the best of times, it was the worst of times.”
Parallelism:
Use of similar or identical language,
structures, events or ideas in different parts of a text.
Hobbs’
final strikeout parallels the Whammer’s
striking out against him at the beginning of the novel.
Personification
(I) Where inanimate objects or abstract
concepts are seemingly endowed with human self-awareness; where human thoughts,
actions, perceptions and emotions are directly attributed to inanimate
objects or abstract ideas. (Not to be confused with anthropomorphism.)
Malamud
personifies Hobbs’ bat, giving it a name, Wonderboy,
and referring to it using personal pronouns; for example, “he went
hungry” during Hobbs’ batting slump.
Personification
(II) Where an abstract concept, such as a
particular human behavior or a force of nature, is represented as a person.
The
Greeks personified natural forces as gods; for example, the god Poseidon
was the personification of the sea and its power over man.
Plot:
Sequence of events in a story. Most literary
essay tasks will instruct the writer to “avoid plot summary;” the term is
therefore rarely useful for response or critical analysis. When discussing plot,
it is generally more useful to consider and analyze its structure, rather
than simply recapitulate “what happens.”
Point-of-view:
The identity of the narrative voice; the person
or entity through whom the reader experiences the story. May be third-person (no
narrator; abstract narrative voice, omniscient or limited) or first-person
(narrated by a character in the story or a direct observer). Point-of-view is a
commonly misused term; it does not refer to the author’s or
characters’ feelings, opinions, perspectives, biases, etc.
Though
it is written in third-person, Animal Farm is told from the limited
point-of-view of the common animals, unaware of what is really happening
as the pigs gradually and secretively take over the farm.
Writing
the story in first-person point-of-view enables the reader to experience
the soldier’s fear and uncertainty, limiting the narrative to what only he
saw, thought and felt during the battle.
Protagonist:
The main character in a story, the one with
whom the reader is meant to identify. The person is not necessarily “good”
by any conventional moral standard, but he/she is the person in whose plight the
reader is most invested. (Although it is technically a literary element, the
term is only useful for identification, as part of a discussion or analysis of character;
it cannot generally be analyzed by itself.)
Repetition:
Where a specific word, phrase, or structure is
repeated several times, usually in close proximity, to emphasize a particular
idea.
The
repetition of the words “What if…” at the beginning of each line
reinforces the speaker’s confusion and fear.
Setting:
The time and place where a story occurs. The
setting can be specific (e.g., New York City in 1930) or ambiguous (e.g., a
large urban city during economic hard times). Also refers directly to a
description thereof. When discussing or analyzing setting, it is generally
insufficient to merely identify the time and place; an analysis of setting
should include a discussion of its overall impact on the story and characters.
The
novel is set in the South during the racially turbulent 1930’s, when
blacks were treated unfairly by the courts.
With
the island, Golding creates a pristine, isolated and uncorrupted setting,
in order to show that the boys’ actions result from their own essential nature
rather than their environment.
Simile:
An indirect relationship where one thing or
idea is described as being similar to another. Similes usually contain the words
“like” or “as,” but not always.
The
simile in line 10 describes the lunar eclipse: “The moon appeared
crimson, like a drop of blood hanging in the sky.”
The
character’s gait is described in the simile: “She hunched and struggled her
way down the path, the way an old beggar woman might wander about.”
Speaker:
The “voice” of a poem; not to be
confused with the poet him/herself. Analogous to the narrator in prose fiction.
Structure:
The manner in which the various elements of a
story are assembled.
The
individual tales are told within the structure of the larger framing
story, where the 29 travelers gather at the Inn at Southwark
on their journey to Canterbury, telling stories to pass the time.
The
play follows the traditional Shakespearean five-act plot structure, with
exposition in Act I, development in Act II, the climax or turning point in Act
III, falling action in Act IV, and resolution in Act V.
Symbolism:
The use of specific objects or images to
represent abstract ideas. This term is commonly misused, describing any and all
representational relationships, which in fact are more often metaphorical than
symbolic. A symbol must be something tangible or visible, while the idea
it symbolizes must be something abstract or universal. (In other words, a
symbol must be something you can hold in your hand or draw a picture of,
while the idea it symbolizes must be something you can’t hold in your
hand or draw a picture of.)
Golding
uses symbols to represent the various aspects of human nature and
civilization as they are revealed in the novel. The conch symbolizes
order and authority, while its gradual deterioration and ultimate destruction metaphorically
represent the boys’ collective downfall.
Theme:
The main idea or message conveyed by the piece.
A theme should generally be expressed as a complete sentence; an idea expressed
by a single word or fragmentary phrase is usually a motif.
Orwell’s
theme is that absolute power corrupts absolutely.
The
idea that human beings are essentially brutal, savage creatures provides the
central theme of the novel.
Tone:
The apparent emotional state, or
“attitude,” of the speaker/narrator/narrative voice, as conveyed through the
language of the piece. Tone refers only to the narrative voice; not to
the author or characters. It must be described or identified in order to be
analyzed properly; it would be incorrect to simply state, “The author uses
tone.”
The
poem has a bitter and sardonic tone, revealing the speaker’s anger and
resentment.
The
tone of Gulliver’s narration is unusually matter-of-fact, as he seems
to regard these bizarre and absurd occurrences as ordinary or commonplace.
Tragedy:
Where a story ends with a negative or
unfortunate outcome which was essentially avoidable, usually caused by a flaw in
the central character’s personality. Tragedy is really more of a
dramatic genre than a literary element; a play can be referred to as a tragedy,
but tragic events in a story are essentially part of the plot, rather than a
literary device in themselves. When discussing tragedy, or analyzing a story as
tragic, look to the other elements of the story which combine to make it tragic.
Tragic
hero/tragic figure: A protagonist who comes to
a bad end as a result of his own behavior, usually cased by a specific
personality disorder or character flaw. (Although it is technically a literary
element, the term is only useful for identification, as part of a discussion or
analysis of character; it cannot generally be analyzed by itself.)
Willy
Loman is one of the best-known tragic figures
in American literature, oblivious to and unable to face the reality of his life.
Tragic
flaw: The single characteristic (usually
negative) or personality disorder which causes the downfall of the protagonist.
Othello’s
tragic flaw is his jealousy, which consumes him so thoroughly that he is
driven to murder his wife rather than accept, let alone confirm, her infidelity.
(Although it is technically a literary element,
the term is only useful for identification, as part of a discussion or analysis
of character; it cannot generally be analyzed by itself.)
Verbal
irony: Where the meaning of a specific
expression is, or is intended to be, the exact opposite of what the words
literally mean. (Sarcasm is a tone of voice that often accompanies verbal
irony, but they are not the same thing.)